RRL is a relational reinforcement learning system based on Q-learning in relational state-action spaces. It aims to enable agents to learn how to act in an environment that has no ...
We introduce an approach to autonomously creating state space abstractions for an online reinforcement learning agent using a relational representation. Our approach uses a tree-b...
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
For this special session of EU projects in the area of NeuroIT, we will review the progress of the MirrorBot project with special emphasis on its relation to reinforcement learning...
Cornelius Weber, David Muse, Mark Elshaw, Stefan W...
Abstract. One of the key problems in model-based reinforcement learning is balancing exploration and exploitation. Another is learning and acting in large relational domains, in wh...