This work presents a piecewise linear approximation to non-linear Point Distribution Models for modelling the human hand. The work utilises the natural segmentation of shape space...
Abstract. The use of gesture as a natural interface serves as a motivating force for research in modeling, analyzing and recognition of gestures. In particular, human computer inte...
This paper proposes a state based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each gesture is defined to be an ordered sequence ...
The recognition of human gestures in image sequences isan importantand challengingproblem that enables a host of human-computerinteractionapplications. This paper describes an inc...
We introduce an online adaptive algorithm for learning gesture models. By learning gesture models in an online fashion, the gesture recognition process is made more robust, and th...