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ACE
2004
258views Education» more  ACE 2004»
13 years 7 months ago
Using a Maze Case Study to Teach Object-Oriented Programming and Design Patterns
In order to teach object-oriented design and programming in introductory computer science it is imperative to teach objects from the very beginning of the course. The use of inter...
Chris Nevison, Barbara Wells
BMCBI
2008
106views more  BMCBI 2008»
13 years 5 months ago
Ontology Design Patterns for bio-ontologies: a case study on the Cell Cycle Ontology
Background: Bio-ontologies are key elements of knowledge management in bioinformatics. Rich and rigorous bio-ontologies should represent biological knowledge with high fidelity an...
Mikel Egaña Aranguren, Erick Antezana, Mart...
AIIDE
2007
13 years 7 months ago
Player Autonomy versus Designer Intent: A Case Study of Interactive Tour Guides
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...
SWWS
2008
13 years 7 months ago
A New Knowledge Representation Model to Support Multilingual Ontologies. A case Study
- Knowledge extraction methods have not efficiently evolved towards new methods to automate the process of building multilingual ontologies as the main representation of structured...
Jesús Cardeñosa, Carolina Gallardo, ...
ECTEL
2010
Springer
13 years 4 months ago
Who Students Interact With? A Social Network Analysis Perspective on the Use of Twitter in Language Learning
Abstract. This paper reports student interaction patterns and self-reported results of using Twitter microblogging environment. The study employs longitudinal probabilistic social ...
Carsten Ullrich, Kerstin Borau, Karen Stepanyan