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» Building and Querying a P2P Virtual World
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GEOINFORMATICA
2006
103views more  GEOINFORMATICA 2006»
13 years 4 months ago
Building and Querying a P2P Virtual World
Peer-to-Peer (P2P) systems are known to provide excellent scalability in a networked environment. One peer is introduced to the system by each participant. However current P2P app...
Egemen Tanin, Aaron Harwood, Hanan Samet, Deepa Na...
TKDE
2008
128views more  TKDE 2008»
13 years 4 months ago
A Virtual Ring Method for Building Small-World Structured P2P Overlays
This paper presents a general virtual ring method to design and analyze small-world structured P2P networks on the base es embedded in ID spaces with distance metric. Its basic ide...
Hai Zhuge, Xiaoping Sun
INFOCOM
2009
IEEE
13 years 11 months ago
P2P Second Life: Experimental Validation Using Kad
: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
Matteo Varvello, C. Diout, Ernst W. Biersack
WWW
2002
ACM
14 years 5 months ago
EDUTELLA: a P2P networking infrastructure based on RDF
Metadata for the World Wide Web is important, but metadata for Peer-to-Peer (P2P) networks is absolutely crucial. In this paper we discuss the open source project Edutella which b...
Ambjörn Naeve, Boris Wolf, Changtao Qu, Matth...
IJAMC
2008
85views more  IJAMC 2008»
13 years 4 months ago
Scalable reputation management with trustworthy user selection for P2P MMOGs
: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
Guan-Yu Huang, Shun-Yun Hu, Jehn-Ruey Jiang