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SAC
2008
ACM
13 years 5 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
IMC
2010
ACM
13 years 3 months ago
Eyeball ASes: from geography to connectivity
This paper presents a new approach to determine the geographical footprint of individual Autonomous Systems that directly provide service to end-users, i.e.,eyeball ASes. The key ...
Amir H. Rasti, Nazanin Magharei, Reza Rejaie, Walt...
BMCBI
2011
12 years 9 months ago
Combinatorial analysis and algorithms for quasispecies reconstruction using next-generation sequencing
Background: Next-generation sequencing (NGS) offers a unique opportunity for high-throughput genomics and has potential to replace Sanger sequencing in many fields, including de-n...
Mattia C. F. Prosperi, Luciano Prosperi, Alessandr...
KDD
2009
ACM
239views Data Mining» more  KDD 2009»
14 years 6 months ago
Applying syntactic similarity algorithms for enterprise information management
: ? Applying Syntactic Similarity Algorithms for Enterprise Information Management Ludmila Cherkasova, Kave Eshghi, Charles B. Morrey III, Joseph Tucek, Alistair Veitch HP Laborato...
Ludmila Cherkasova, Kave Eshghi, Charles B. Morrey...
EMSOFT
2005
Springer
13 years 11 months ago
High-level real-time programming in Java
Real-time systems have reached a level of complexity beyond the scaling capability of the low-level or restricted languages traditionally used for real-time programming. While Met...
David F. Bacon, Perry Cheng, David Grove, Michael ...