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TCBB
2011
13 years 21 days ago
Accurate Construction of Consensus Genetic Maps via Integer Linear Programming
—We study the problem of merging genetic maps, when the individual genetic maps are given as directed acyclic graphs. The computational problem is to build a consensus map, which...
Yonghui Wu, Timothy J. Close, Stefano Lonardi
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
13 years 10 months ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
CVPR
2008
IEEE
14 years 7 days ago
Normalized tree partitioning for image segmentation
In this paper, we propose a novel graph based clustering approach with satisfactory clustering performance and low computational cost. It consists of two main steps: tree fitting...
Jingdong Wang, Yangqing Jia, Xian-Sheng Hua, Chang...
AAAI
2010
13 years 7 months ago
Security Games with Arbitrary Schedules: A Branch and Price Approach
Security games, and important class of Stackelberg games, are used in deployed decision-support tools in use by LAX police and the Federal Air Marshals Service. The algorithms use...
Manish Jain, Erim Kardes, Christopher Kiekintveld,...
VLDB
2007
ACM
137views Database» more  VLDB 2007»
13 years 12 months ago
Detecting Attribute Dependencies from Query Feedback
Real-world datasets exhibit a complex dependency structure among the data attributes. Learning this structure is a key task in automatic statistics configuration for query optimi...
Peter J. Haas, Fabian Hueske, Volker Markl