This paper provides a method for recognizing 3D objects in a single camera image and for determining their 3D poses. A model is trained solely based on the geometry information of ...
Markus Ulrich, Christian Wiedemann, Carsten Steger
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
This paper presents a real-time face recognition system. The system uses a stereo camera to locate, track, and recognize a person's face. Our algorithm improves state-of-the-...
Abstract. This paper presents viewpoint-dependent constraints that relate image features such as t-junctions and inflections to the pose of curved 3D objects. These constraints can...