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ESAW
2003
Springer
13 years 10 months ago
Patterns Reuse in the PASSI Methodology
Abstract. Design patterns already proved successful in lowering the development time and number of errors of object-oriented software; now, they are, candidate to play a similar ro...
Massimo Cossentino, Luca Sabatucci, Antonio Chella
ICAC
2008
IEEE
13 years 11 months ago
Utility-Based Reinforcement Learning for Reactive Grids
—Large scale production grids are an important case for autonomic computing. They follow a mutualization paradigm: decision-making (human or automatic) is distributed and largely...
Julien Perez, Cécile Germain-Renaud, Bal&aa...
ICSE
2009
IEEE-ACM
13 years 11 months ago
Toward deeply adaptive societies of digital systems
Modern societies are pervaded by computerized, heterogeneous devices designed for specific purposes, but also more and more often capable of interacting with other devices for en...
Antonio Carzaniga, Giovanni Denaro, Mauro Pezz&egr...
WSC
2000
13 years 6 months ago
Use of discrete event simulation to validate an agent based scheduling engine
This paper discusses the use of simulation in a new context. Most often QUEST is viewed as a stand-alone simulation tool to analyze and understand shop floor behavior. It has rare...
Shubhabrata Biswas, Sara Merchawi