Sciweavers

50 search results - page 9 / 10
» CSCW at play: 'there' as a collaborative virtual environment
Sort
View
IWEC
2004
13 years 6 months ago
Commedia Virtuale: Theatre Inspiration for Expressive Avatars
We are investigating face, hand and body expressions to be applied to avatars of a virtual environment to improve their communication capabilities and enrich and facilitate their p...
Ben Salem
AGENTS
2001
Springer
13 years 9 months ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
SIGMOD
2009
ACM
190views Database» more  SIGMOD 2009»
14 years 5 months ago
Augmented social cognition: using social web technology to enhance the ability of groups to remember, think, and reason
We are experiencing a new Social Web, where people share, communicate, commiserate, and conflict with each other. As evidenced by systems like Wikipedia, twitter, and delicious.co...
Ed H. Chi
COBUILD
1998
Springer
13 years 9 months ago
An Agent-Based Telecooperation Framework
Abstract. As the amount of information and communication increases dramatically new working environments must provide efficient mechanisms to maximize the benefits of these develop...
Albrecht Schmidt, Alexander Specker, Gerhard Parts...
CHI
2010
ACM
14 years 5 days ago
Where are you pointing?: the accuracy of deictic pointing in CVEs
Deictic reference – pointing at things during conversation – is ubiquitous in human communication, and should also be an important tool in distributed collaborative virtual en...
Nelson Wong, Carl Gutwin