Sciweavers

40 search results - page 6 / 8
» Calibration Errors in Augmented Reality: A Practical Study
Sort
View
HUC
2010
Springer
13 years 6 months ago
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
We present a study that evaluates the effectiveness of augmenting on-screen instructions with micro-projection for manual task guidance unlike prior work, which replaced screen in...
Stephanie Rosenthal, Shaun K. Kane, Jacob O. Wobbr...
WACV
2005
IEEE
13 years 11 months ago
Requirements for Camera Calibration: Must Accuracy Come with a High Price?
While a large number of vision applications rely on the mapping between 3D scenes and their corresponding 2D camera images, the question that occurs to most researchers is what, i...
Wei Sun, Jeremy R. Cooperstock
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
13 years 4 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
ICIP
2007
IEEE
14 years 7 months ago
GPS, GIS and Video Registration for Building Reconstruction
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...
Gaël Sourimant, Kadi Bouatouch, Luce Morin
MA
2010
Springer
172views Communications» more  MA 2010»
13 years 4 months ago
On Monte Carlo methods for Bayesian multivariate regression models with heavy-tailed errors
We consider Bayesian analysis of data from multivariate linear regression models whose errors have a distribution that is a scale mixture of normals. Such models are used to analy...
Vivekananda Roy, James P. Hobert