Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
Cognitive systems are trained to recognise perceptually meaningful parts of an image. These regions contain some variation, i.e. local texture, and are roughly convex. We call suc...
Computational models of visual attention result in considerable data compression by eliminating processing on regions likely to be devoid of meaningful content. While saliency map...
This paper presents an approach to endow a humanoid robot with the capability of learning new objects and recognizing them in an unstructured environment. New objects are learnt, w...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
Current computational models of bottom-up and top-down components of attention are predictive of eye movements across a range of stimuli and of simple, fixed visual tasks (such a...