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» Camera auto-calibration from articulated motion
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AMFG
2007
IEEE
251views Biometrics» more  AMFG 2007»
13 years 11 months ago
Human Perambulation as a Self Calibrating Biometric
Abstract. This paper introduces a novel method of single camera gait reconstruction which is independent of the walking direction and of the camera parameters. Recognizing people b...
Michela Goffredo, Nicholas Spencer, Daniel Pearce,...
AVSS
2006
IEEE
13 years 11 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
CVPR
2010
IEEE
14 years 1 months ago
Tracking People Interacting with Objects
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
Hedvig Kjellstrom, Michael Black, Danica Kragic
AIPR
2008
IEEE
13 years 7 months ago
Full body tracking using an agent-based architecture
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, F...
GW
2003
Springer
310views Biometrics» more  GW 2003»
13 years 10 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...