Abstract. This paper introduces a novel method of single camera gait reconstruction which is independent of the walking direction and of the camera parameters. Recognizing people b...
Michela Goffredo, Nicholas Spencer, Daniel Pearce,...
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...