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CVPR
2006
IEEE
13 years 11 months ago
Shape from Dynamic Texture for Planes
We propose a method for recovering the affine geometry of a dynamically textured plane from a video sequence taken by an uncalibrated, fixed, perspective camera. Some instances ...
Yaser Sheikh, Niels C. Haering, Mubarak Shah
CGF
2008
136views more  CGF 2008»
13 years 5 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
CVPR
2007
IEEE
14 years 7 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
ICPR
2008
IEEE
14 years 2 days ago
Detecting changes in multilayered orthoimages with spatiotemporal texture blocks
A problem of detecting changes in a region viewed by multiple overlapping cameras is addressed. We are exploring a background change detection method of multilayered orthoimages u...
Roland Miezianko, Dragoljub Pokrajac
VISUALIZATION
2005
IEEE
13 years 11 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner