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» Can Proofs Be Animated By Games
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PROVSEC
2007
Springer
13 years 11 months ago
Formal Proof of Provable Security by Game-Playing in a Proof Assistant
Game-playing is an approach to write security proofs that are easy to verify. In this approach, security definitions and intractable problems are written as programs called games ...
Reynald Affeldt, Miki Tanaka, Nicolas Marti
CA
1998
IEEE
13 years 9 months ago
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
John Isidoro, Stan Sclaroff
CSL
2007
Springer
13 years 11 months ago
From Proofs to Focused Proofs: A Modular Proof of Focalization in Linear Logic
Abstract. Probably the most significant result concerning cut-free sequent calculus proofs in linear logic is the completeness of focused proofs. This completeness theorem has a n...
Dale Miller, Alexis Saurin
VC
2008
143views more  VC 2008»
13 years 4 months ago
Example-driven animation synthesis
We introduce an easy and intuitive approach to create animations by assembling existing animations. Using our system, the user needs only to simply scribble regions of interest and...
Yu-Shuen Wang, Tong-Yee Lee
CIE
2010
Springer
13 years 9 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram