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SIGOPS
2010
127views more  SIGOPS 2010»
13 years 4 months ago
Optimizing information flow in the gossip objects platform
Gossip-based protocols are commonly used for diffusing information in large-scale distributed applications. GO (Gossip Objects) is a per-node gossip platform that we developed in...
Ymir Vigfusson, Ken Birman, Qi Huang, Deepak P. Na...
ICML
2010
IEEE
13 years 6 months ago
Learning Markov Logic Networks Using Structural Motifs
Markov logic networks (MLNs) use firstorder formulas to define features of Markov networks. Current MLN structure learners can only learn short clauses (4-5 literals) due to extre...
Stanley Kok, Pedro Domingos
ACG
2006
Springer
13 years 11 months ago
RSPSA: Enhanced Parameter Optimization in Games
Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
Levente Kocsis, Csaba Szepesvári, Mark H. M...
NSDI
2010
13 years 7 months ago
Cheap and Large CAMs for High Performance Data-Intensive Networked Systems
We show how to build cheap and large CAMs, or CLAMs, using a combination of DRAM and flash memory. These are targeted at emerging data-intensive networked systems that require mas...
Ashok Anand, Chitra Muthukrishnan, Steven Kappes, ...
ALENEX
2010
156views Algorithms» more  ALENEX 2010»
13 years 7 months ago
Tabulation Based 5-Universal Hashing and Linear Probing
Previously [SODA'04] we devised the fastest known algorithm for 4-universal hashing. The hashing was based on small pre-computed 4-universal tables. This led to a five-fold i...
Mikkel Thorup, Yin Zhang