A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
— Many future ubiquitous devices will be able to determine their precise physical position using different types of localization techniques (e.g. GPS antennas for outdoor-, RFID ...
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
As we are surrounded by an ever-larger variety of post-PC devices, the traditional methods for identifying and authenticating users have become cumbersome and time-consuming. In t...
Tam Vu, Akash Baid, Simon Gao, Marco Gruteser, Ric...
In a P2P file-sharing system, a node finds and retrieves its desired file. If multiple nodes cache the same file to provide others, we can achieve a file-sharing system with ...