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» Capturing light field textures for video coding
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TOG
2008
124views more  TOG 2008»
13 years 6 months ago
Towards passive 6D reflectance field displays
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
ICIP
2005
IEEE
14 years 7 months ago
On object-based compression for a class of dynamic image-based representations
An object-based compression scheme for a class of dynamic image-based representations called "plenoptic videos" (PVs) is studied in this paper. PVs are simplified dynami...
Qing Wu, King To Ng, Shing-Chow Chan, Heung-Yeung ...
ICIP
2008
IEEE
14 years 7 months ago
Real-time Light Fall-off Stereo
We present a real-time depth recovery system using Light Fall-off Stereo (LFS). Our system contains two co-axial point light sources (LEDs) synchronized with a video camera. The v...
Miao Liao, Liang Wang, Ruigang Yang, Minglun Gong
CGF
2008
136views more  CGF 2008»
13 years 6 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
ECCV
2010
Springer
13 years 11 months ago
Programmable Aperture Camera Using LCoS
Since 1960s, aperture patterns have been studied extensively and a variety of coded apertures have been proposed for various applications, including extended depth of field, defocu...
Hajime Nagahara, Changyin Zhou, Takuya Watanabe, H...