Many vision and graphics problems such as relighting,
structured light scanning and photometric stereo, need im-
ages of a scene under a number of different illumination
conditi...
Bert De Decker (Hasselt University), Jan Kautz (Un...
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
In this paper we address the problem of relighting faces in presence of cast shadows and specularities. We present a solution to this problem by capturing the spatially varying Ap...