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ARCS
2005
Springer
13 years 10 months ago
Adaptive Object Acquisition
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...
KCAP
2003
ACM
13 years 10 months ago
Capturing interest through inference and visualization: ontological user profiling in recommender systems
Tools for filtering the World Wide Web exist, but they are hampered by the difficulty of capturing user preferences in such a diverse and dynamic environment. Recommender systems ...
Stuart E. Middleton, Nigel R. Shadbolt, David De R...
FLAIRS
2006
13 years 6 months ago
Cognitive Simulation in Virtual Patients
We present an overview of the Virtual Patient project at the University of Maryland, which is developing a cognitive model of humans experiencing various states of health and dise...
Sergei Nirenburg, Marjorie McShane, Stephen Beale,...
TOOLS
1999
IEEE
13 years 9 months ago
Employing Object Technology to Expose Fundamental Object Concepts
This paper reports on the utilisation of object technology in a university-level course on software development, specifically designed for distance learning, and now enrolling ove...
Mark Woodman, Robert Griffiths, Simon Holland, Hug...
CE
2007
133views more  CE 2007»
13 years 5 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims