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ICVGIP
2008
13 years 7 months ago
Ray Casting Deformable Models on the GPU
The GPUs pack high computation power and a restricted architecture into easily available hardware today. They are now used as computation co-processors and come with programming m...
Suryakant Patidar, P. J. Narayanan
GEM
2010
13 years 3 months ago
Elucidating Soldier and Worker Caste Divisions in an Animat Artificial Life Model
Complex systems such as termite colonies have a macroscopically rich set of emergent behaviours that are thought to emerge solely from microscopic and simple individual agent beha...
Chris Scogings, Kenneth A. Hawick
DAGSTUHL
2010
13 years 7 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
VMV
2008
157views Visualization» more  VMV 2008»
13 years 7 months ago
Flexible GPU-Based Multi-Volume Ray-Casting
Using combinations of different volumetric datasets is becoming more common in scientific applications, especially medical environments such as neurosurgery where multiple imaging...
Ralph Brecheisen, Anna Vilanova Bartrolí, B...
ACCV
2007
Springer
13 years 12 months ago
Detecting and Segmenting Un-occluded Items by Actively Casting Shadows
We present a simple and practical approach for segmenting un-occluded items in a scene by actively casting shadows. By ’items’, we refer to objects (or part of objects) enclose...
Tze Ki Koh, Amit K. Agrawal, Ramesh Raskar, Steve ...