In this paper we discuss a framework for modeling the 3D lung dynamics of normal and diseased human subjects and visualizing them using an Augmented Reality (AR) based environment...
Anand P. Santhanam, Cali M. Fidopiastis, Paul Dave...
Empirical research on human behavior in collaborative virtual environments (CVEs) is in its infancy. Historically, one of the more valuable tools social scientists have used to ev...
The strength of gait, compared to other biometrics, is that it does not require cooperative subjects. Previoius gait recognition approaches were evaluated using a gallery set cons...
: In this research, we analyze how the sound and music relate to humans from the aspect of Kansei engineering. We analyze what features of the sound humans pay attention and how hu...
The quality of coded images is often assessed by a subjective test. Usually the viewers get as much time as they need to find a stable result. In video sequences however, the view...