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ICNS
2008
IEEE
13 years 11 months ago
Characterization Framework and Design Patterns for the Disadvantaged User
Many Service Oriented Architecture (SOA) approaches in use today presume the consistent availability of reliable networks and limitless resources. For some Department of Defense (...
Fatma Dandashi, Aaron Griggs, Jeffrey L. Higginson...
IUI
2010
ACM
14 years 1 months ago
Usage patterns and latent semantic analyses for task goal inference of multimodal user interactions
This paper describes our work in usage pattern analysis and development of a latent semantic analysis framework for interpreting multimodal user input consisting speech and pen ge...
Pui-Yu Hui, Wai Kit Lo, Helen M. Meng
HRI
2006
ACM
13 years 10 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
ICMCS
2005
IEEE
134views Multimedia» more  ICMCS 2005»
13 years 10 months ago
Hidden Markov Model Based Characterization of Content Access Patterns in an e-Learning Environment
: Personalized Education (PE) emphasizes the importance of individual differences in learning. To deliver personalized e-learning services and content, PE encompasses the abilities...
Apple W. P. Fok, H. S. Wong, Y. S. Chen
MM
2009
ACM
131views Multimedia» more  MM 2009»
13 years 11 months ago
Towards characterizing user interaction with progressively transmitted 3D meshes
We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...