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IADIS
2004
13 years 6 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
ICWSM
2008
13 years 6 months ago
StoryUpgrade: Finding Stories in Internet Weblogs
The phenomenal rise of Internet weblogging has created new opportunities for people to tell personal stories of their life experience, and the potential to share these stories wit...
Andrew S. Gordon, Reid Swanson
INFOCOM
2006
IEEE
13 years 11 months ago
Flow Scheduling for End-Host Multihoming
Abstract— Fueled by the competing DSL and Cable technologies, residential broadband access has seen a significant spread in availability to the point that many users have a choi...
Nathanael Thompson, Guanghui He, Haiyun Luo
MIDDLEWARE
2010
Springer
13 years 3 months ago
Adapting Distributed Real-Time and Embedded Pub/Sub Middleware for Cloud Computing Environments
Enterprise distributed real-time and embedded (DRE) publish/subscribe (pub/sub) systems manage resources and data that are vital to users. Cloud computing—where computing resourc...
Joe Hoffert, Douglas C. Schmidt, Aniruddha S. Gokh...
IMC
2009
ACM
13 years 12 months ago
Impact of transient CSMA/CA access delays on active bandwidth measurements
WLAN devices based on CSMA/CA access schemes have become a fundamental component of network deployments. In such wireless scenarios, traditional networking applications, tools, an...
Marc Portoles-Comeras, Albert Cabellos-Aparicio, J...