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TOG
2002
156views more  TOG 2002»
13 years 4 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
VISUALIZATION
2005
IEEE
13 years 10 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin

Publication
248views
13 years 1 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola
ICDM
2003
IEEE
92views Data Mining» more  ICDM 2003»
13 years 9 months ago
Validating and Refining Clusters via Visual Rendering
Clustering is an important technique for understanding and analysis of large multi-dimensional datasets in many scientific applications. Most of clustering research to date has be...
Keke Chen, Ling Liu
VIS
2007
IEEE
169views Visualization» more  VIS 2007»
14 years 5 months ago
Visual Verification and Analysis of Cluster Detection for Molecular Dynamics
A current research topic in molecular thermodynamics is the condensation of vapor to liquid and the investigation of this process at the molecular level. Condensation is found in m...
Sebastian Grottel, Guido Reina, Jadran Vrabec, ...