Sciweavers

168 search results - page 34 / 34
» Cinematic Camera Control in 3D Computer Games
Sort
View
GECCO
2009
Springer
193views Optimization» more  GECCO 2009»
13 years 10 months ago
Optimization of dynamic memory managers for embedded systems using grammatical evolution
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
José L. Risco-Martín, David Atienza,...
IVC
2007
301views more  IVC 2007»
13 years 5 months ago
Kinematic sets for real-time robust articulated object tracking
In this article a new approach is given for real-time visual tracking of a class of articulated non-rigid objects in 3D. The main contribution of this paper consists in symmetrica...
Andrew I. Comport, Éric Marchand, Fran&cced...
CVPR
2011
IEEE
12 years 9 months ago
Activity Recognition using Dynamic Subspace Angles
Cameras are ubiquitous everywhere and hold the promise of significantly changing the way we live and interact with our environment. Human activity recognition is central to under...
Octavia Camps, Mario Sznaier, Binlong Li, Teresa M...