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PUC
2002
110views more  PUC 2002»
13 years 4 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
CHI
2005
ACM
14 years 5 months ago
Digital backchannels in shared physical spaces: experiences at an academic conference
There are a variety of digital tools for enabling people who are physically separated by time and space to communicate and collaborate. Widespread use of some of these tools, such...
Joseph F. McCarthy, Danah Boyd
IOT
2010
13 years 2 months ago
Supporting interaction with the Internet of Things across objects, time and space
Effectively assisting people in complex and highly dynamic work environment requires advances in high-level declarative activity models that can describe the flow of human work act...
Fahim Kawsar, Gerd Kortuem, Bashar Altakrouri
CHI
1999
ACM
13 years 9 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
VRML
1999
ACM
13 years 9 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...