In this paper we consider physical systems and the concept of their states in the context of the theory of fuzzy sets and systems. In section 1 we give a brief sketch on the fundam...
Classic direct mechanisms require full type (or utility) revelation from participating agents, something that can be very difficult in practical multi-attribute settings. In this...
We study the online version of the classical parallel machine scheduling problem to minimize the total weighted completion time from the perspective of algorithmic mechanism desig...
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
We study the online version of the classical parallel machine scheduling problem to minimize the total weighted completion time from a new perspective: We assume that the data of ...