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» Classification of Team Behaviors in Sports Video Games
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ICPR
2006
IEEE
12 years 6 months ago
Classification of Team Behaviors in Sports Video Games
This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
ICPR
2006
IEEE
12 years 6 months ago
Automatic Sports Video Genre Classification using Pseudo-2D-HMM
Building a generic content-based sports video analysis system remains a challenging problem because of the diversity in sports rules and game features which makes it difficult to ...
Jinjun Wang, Changsheng Xu, Engsiong Chng
ICICIC
2006
IEEE
11 years 11 months ago
Discussion Support System for Video-oriented Sports Meetings
Most sports teams have meetings to review and analyze the past games and plays and to discuss tactics and technical issues to improve the performance. Many teams are already intro...
Kosuke Akune, Kenji Mase, Yasushi Hirano, Shoji Ka...
AVSS
2005
IEEE
11 years 11 months ago
A modular multi-camera framework for team sports tracking
This article presents a modular architecture for multicamera tracking in the context of sports broadcasting. For each video stream, a geometrical module continuously performs the ...
Jean-Bernard Hayet, Tom Mathes, Jacek Czyz, Justus...
CVPR
2010
IEEE
11 years 10 months ago
Motion Fields to Predict Play Evolution in Dynamic Sport Scenes
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...
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