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» Client System for Realistic Broadcasting: A First Prototype
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ACMACE
2006
ACM
14 years 4 days ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
ETFA
2006
IEEE
13 years 9 months ago
Verification of The Minimum Cost Forwarding Protocol for Wireless Sensor Networks
Wireless sensor networks (WSN) consist of small self-contained devices with computational, sensing and wireless communication capabilities. They allow flexible, powerful, tetherles...
William D. Henderson, Steven Tron
WWW
2005
ACM
14 years 6 months ago
On the lack of typical behavior in the global Web traffic network
We offer the first large-scale analysis of Web traffic based on network flow data. Using data collected on the Internet2 network, we constructed a weighted bipartite clientserver ...
Mark Meiss, Filippo Menczer, Alessandro Vespignani
CLUSTER
2009
IEEE
14 years 28 days ago
MDCSim: A multi-tier data center simulation, platform
Abstract—Performance and power issues are becoming increasingly important in the design of large cluster based multitier data centers for supporting a multitude of services. Desi...
Seung-Hwan Lim, Bikash Sharma, Gunwoo Nam, Eun-Kyo...
DIMVA
2010
13 years 7 months ago
HookScout: Proactive Binary-Centric Hook Detection
Abstract. In order to obtain and maintain control, kernel malware usually makes persistent control flow modifications (i.e., installing hooks). To avoid detection, malware develope...
Heng Yin, Pongsin Poosankam, Steve Hanna, Dawn Xia...