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ISWC
2003
IEEE
13 years 9 months ago
Coarse, Inexpensive, Infrared Tracking for Wearable Computing
We present a novel, inexpensive, coarse tracking system that determines a person’s approximate 2D location and 1D head orientation in an indoor environment. While this coarse tr...
Drexel Hallaway, Tobias Höllerer, Steven Fein...
MHCI
2009
Springer
13 years 11 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
EUROSSC
2007
Springer
13 years 10 months ago
Mapping by Seeing - Wearable Vision-Based Dead-Reckoning, and Closing the Loop
We introduce, characterize and test a vision-based dead-reckoning system for wearable computing that allows to track the user’s trajectory in an unknown and non-instrumented envi...
Daniel Roggen, Reto Jenny, Patrick de la Hamette, ...
TSMC
2008
167views more  TSMC 2008»
13 years 4 months ago
A Human-Computer Interface Using Symmetry Between Eyes to Detect Gaze Direction
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...
IJCAI
2003
13 years 6 months ago
People Tracking with Anonymous and ID-Sensors Using Rao-Blackwellised Particle Filters
Estimating the location of people using a network of sensors placed throughout an environment is a fundamental challenge in smart environments and ubiquitous computing. Id-sensors...
Dirk Schulz, Dieter Fox, Jeffrey Hightower