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» Coding of 3D virtual objects with NURBS
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ICMCS
2006
IEEE
99views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Near-Future Streaming Framework for 3D-TV Applications
This paper presents a layered framework for 3D-TV applications, combining multiview and depth-image based approaches in a scalable fashion. To solve the problem of missing data du...
Goran Petrovic, Peter N. De With
AUIC
2005
IEEE
13 years 11 months ago
Evaluation of Two Textual Programming Notations for Children
Many researchers have developed many programming environments for children. Typically each of these environments contains its own programming notation ranging from computer code t...
Timothy N. Wright, Andy Cockburn
UIST
1993
ACM
13 years 9 months ago
Skeletal Strokes
A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
S. C. Hsu, I. H. H. Lee, Neil E. Wiseman
SIGITE
2004
ACM
13 years 11 months ago
The use of MUPPETS in an introductory java programming course
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Kevin J. Bierre, Andrew M. Phelps
TOMS
1998
148views more  TOMS 1998»
13 years 5 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...