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CEC
2010
IEEE
13 years 3 months ago
Coevolutionary Temporal Difference Learning for small-board Go
—In this paper we apply Coevolutionary Temporal Difference Learning (CTDL), a hybrid of coevolutionary search and reinforcement learning proposed in our former study, to evolve s...
Krzysztof Krawiec, Marcin Szubert
NIPS
1993
13 years 5 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
CIG
2006
IEEE
13 years 9 months ago
Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation
Abstract— This paper compares the use of temporal difference learning (TDL) versus co-evolutionary learning (CEL) for acquiring position evaluation functions for the game of Othe...
Simon M. Lucas, Thomas Philip Runarsson
FLAIRS
2003
13 years 5 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
CVPR
2010
IEEE
13 years 12 months ago
What's going on? Discovering Spatio-Temporal Dependencies in Dynamic Scenes
We present two novel methods to automatically learn spatio-temporal dependencies of moving agents in complex dynamic scenes. They allow to discover temporal rules, such as the rig...
Daniel Kuettel, Michael Breitenstein, Luc Van Gool...