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» Color Constancy using 3D Scene Geometry
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BMVC
2010
13 years 3 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
ICCV
1995
IEEE
13 years 9 months ago
Recognizing 3D Objects Using Photometric Invariant
In this paper we describe a new e cient algorithm for recognizing 3D objects by combining photometric and geometric invariants. Some photometric properties are derived, that are i...
Kenji Nagao
CVPR
2008
IEEE
13 years 7 months ago
An integrated background model for video surveillance based on primal sketch and 3D scene geometry
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
CVPR
2011
IEEE
13 years 1 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
ICCV
2011
IEEE
12 years 5 months ago
Basis constrained 3D scene flow on a dynamic proxy
Existing scene flow approaches mainly focus on twoframe stereo-pair configurations and reconstruct an imagebased representation of scene flow. Instead, we propose a variational...
Neil Birkbeck, Martin Jagersand, Dana Cobzas