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» Color Constancy using 3D Scene Geometry
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WACV
2005
IEEE
13 years 11 months ago
Persistent Objects Tracking Across Multiple Non Overlapping Cameras
We present an approach for persistent tracking of moving objects observed by non-overlapping and moving cameras. Our approach robustly recovers the geometry of non-overlapping vie...
Jinman Kang, Isaac Cohen, Gérard G. Medioni
MIR
2003
ACM
391views Multimedia» more  MIR 2003»
13 years 11 months ago
Generic sign board detection in images
Sign board detection is important for such computer vision applications as video surveillance and content based visual information retrieval. Previous researches on this topic foc...
Hua Shen, Xiaoou Tang
AFRIGRAPH
2006
ACM
13 years 11 months ago
Volumetric high dynamic range windowing for better data representation
Volume data is usually generated by measuring devices (eg. CT scanners, MRI scanners), mathematical functions (eg., Marschner/Lobb function), or by simulations. While all these so...
Dirk Bartz, Benjamin Schnaidt, Jirko Cernik, Ludwi...
CGF
2002
149views more  CGF 2002»
13 years 5 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
VRCAI
2006
ACM
13 years 11 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun