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» Color Photometric Stereo for Multicolored Surfaces
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CVPR
2005
IEEE
14 years 6 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...
PAMI
2011
12 years 11 months ago
Overcoming Shadows in 3-Source Photometric Stereo
—Light occlusions are one of the most significant difficulties of photometric stereo methods. When three or more images are available without occlusion, the local surface orien...
Carlos Hernández, George Vogiatzis, Roberto...
ECCV
2004
Springer
14 years 6 months ago
Stereo Using Monocular Cues within the Tensor Voting Framework
We address the fundamental problem of matching in two static images. The remaining challenges are related to occlusion and lack of texture. Our approach addresses these difficultie...
Philippos Mordohai, Gérard G. Medioni
ICPR
2004
IEEE
14 years 5 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
PAMI
2007
241views more  PAMI 2007»
13 years 4 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip