Abstract. In this paper we present a novel method to apply photometric stereo on textured dynamic surfaces. We aim at exploiting the high accuracy of photometric stereo and reconst...
The purpose of this work is to analyse what happens to the surface information when the image resolution is modified. We deduce how the same surface appears if seen from different...
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...