Traditional large sparse linear solvers are not suited in a grid computing environment as they require a large amount of synchronization and communication penalizing the performan...
Abstract—Symbol synchronization in traditional hardwaredriven communication systems has relied on the transmission of training sequences of symbols just before the beginning of t...
Raja Jurdak, Antonio G. Ruzzelli, Gregory M. P. O'...
User-to-User Communication within Internet-based 3D Virtual Environments is usually difficult mainly due to the trade-off between the capability and the complexity of the interface...
We introduce in this paper new communication and synchronization constructs which allow deterministic processes, communicating asynchronously via unbounded FIFO bu ers, to cope wi...
The goal of this paper is to introduce a new approach to the building of efficient distributed linear system solvers. The starting point of the results of this paper lies in the ...