This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
An Educational Virtual Environment (EVE) is an instance of a Collaborative Virtual Environment (CVE), which focalises in providing collaborative, as well as educational, functiona...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
: The proliferation of the Internet has revolutionized the way people work together for business. People located at remote places can collaborate across organizational and national...