Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
In this paper the virtual environment, viewed as a multi-dimensional space, populated by entities which interact with each other is considered. In this universe an entity can trig...
Dorin Mircea Popovici, Luca-Dan Serbanati, Fabrice...
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
Abstract— In human-robot communication it is often important to relate robot sensor readings to concepts used by humans. We believe that access to semantic maps will make it poss...
Martin Persson, Tom Duckett, Christoffer Valgren, ...