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CHI
2008
ACM
14 years 5 months ago
The design of gaze behavior for embodied social interfaces
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Bilge Mutlu
INFOCOM
2011
IEEE
12 years 8 months ago
Connectivity maintenance in mobile wireless networks via constrained mobility
—We explore distributed mechanisms for maintaining the physical layer connectivity of a mobile wireless network while still permitting significant area coverage. Moreover, we re...
Joshua Reich, Vishal Misra, Dan Rubenstein, Gil Zu...
ROBOCUP
2004
Springer
118views Robotics» more  ROBOCUP 2004»
13 years 10 months ago
Approaching Urban Disaster Reality: The ResQ Firesimulator
The RoboCupRescue Simulation project aims at simulating large-scale disasters in order to explore coordination strategies helpful for real-life rescue missions. This can only be ac...
Timo A. Nüssle, Alexander Kleiner, Michael Br...
PG
2002
IEEE
13 years 10 months ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
FDL
2004
IEEE
13 years 9 months ago
Real-Time Operating System Services for Realistic SystemC Simulation Models of Embedded Systems
gn process of embedded systems moves currently towards higher levels of abstraction. As a consequence, a need arises for an early and realistic assessment of system level design d...
P. Hastono, Stephan Klaus, Sorin A. Huss