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» Comparing Humans and AI Agents
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ASSETS
2005
ACM
13 years 7 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
AAAI
2010
13 years 6 months ago
User-Specific Learning for Recognizing a Singer's Intended Pitch
We consider the problem of automatic vocal melody transcription: translating an audio recording of a sung melody into a musical score. While previous work has focused on finding t...
Andrew Guillory, Sumit Basu, Dan Morris
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 8 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
VIS
2007
IEEE
130views Visualization» more  VIS 2007»
14 years 6 months ago
Interactive Visual Analysis of Perfusion Data
Perfusion data are dynamic medical image data which characterize the regional blood flow in human tissue. These data bear a great potential in medical diagnosis, since diseases can...
Steffen Oeltze, Helmut Doleisch, Helwig Hauser, ...
MLMTA
2003
13 years 6 months ago
Using a Two-Layered Case-Based Reasoning for Prediction in Soccer Coach
Abstract— The prediction of the future states in MultiAgent Systems has been a challenging problem since the begining of MAS. Robotic soccer is a MAS environment in which the pre...
Mazda Ahmadi, Abolfazl Keighobadi Lamjiri, Mayssam...