In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...
This paper describes a non-intrusive method to estimate the gaze direction of a person by using stereo cameras. First, facial features are tracked with an adapted particle filter...
Both the configuration of facial features and the timing of facial actions are important to emotion and communication. Previous literature has focused on the former. We developed ...
Jeffrey F. Cohn, Lawrence Ian Reed, Tsuyoshi Moriy...
—Locating the center of the eyes allows for valuable information to be captured and used in a wide range of applications. Accurate eye center location can be determined using com...