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» Complete Scene Structure from Four Point Correspondences
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ICCV
1995
IEEE
13 years 8 months ago
Complete Scene Structure from Four Point Correspondences
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Steven M. Seitz, Charles R. Dyer
CVPR
2010
IEEE
13 years 7 months ago
Robust Piecewise-Planar 3D Reconstruction and Completion from Large-Scale Unstructured Point Data
In this paper, we present a novel method, the first to date to our knowledge, which is capable of directly and automatically producing a concise and idealized 3D representation f...
Anne-Laure Chauve, Patrick Labatut, Jean-Philippe ...
CVPR
2012
IEEE
11 years 7 months ago
Discovering and exploiting 3D symmetries in structure from motion
Many architectural scenes contain symmetric or repeated structures, which can generate erroneous image correspondences during structure from motion (Sfm) computation. Prior work h...
Andrea Cohen, Christopher Zach, Sudipta N. Sinha, ...
ICIP
2008
IEEE
13 years 11 months ago
Globally optimal solution to exploit rigidity when recovering structure from motion under occlusion
Widely used SVD-based matrix factorization approaches to the recovery of 3D rigid structure from motion (SFM), require a set of feature points to be visible in a set of images. Wh...
Pedro M. Q. Aguiar, João M. F. Xavier, Mark...
ICCV
2009
IEEE
13 years 2 months ago
Simultaneous camera pose and correspondence estimation in cornerless images
We propose an algorithm which can jointly estimate camera pose and point set registration. Given point sets from two views of a stationary scene, our algorithm registers the point...
Wen-Yan Lin, Guo Dong, Ping Tan, Loong Fah Cheong,...