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» Complexity of Pure Equilibria in Bayesian Games
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STOC
2009
ACM
145views Algorithms» more  STOC 2009»
14 years 5 months ago
Intrinsic robustness of the price of anarchy
The price of anarchy (POA) is a worst-case measure of the inefficiency of selfish behavior, defined as the ratio of the objective function value of a worst Nash equilibrium of a g...
Tim Roughgarden
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 5 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
13 years 10 months ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
CSL
2009
Springer
13 years 12 months ago
Decision Problems for Nash Equilibria in Stochastic Games
We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games with ω-regular objectives.While the existence of an equilibrium whose payoff fal...
Michael Ummels, Dominik Wojtczak