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IBPRIA
2005
Springer
13 years 10 months ago
Dynamic Texture Recognition Using Normal Flow and Texture Regularity
The processing, description and recognition of dynamic (time-varying) textures are new exciting areas of texture analysis. Many real-world textures are dynamic textures whose retri...
Renaud Péteri, Dmitry Chetverikov
ALIFE
2011
12 years 8 months ago
Interactive Evolution of Camouflage
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Craig Reynolds
IADIS
2008
13 years 6 months ago
Subspace Orthogonal Projection for Texture Segmentation with Wavelet Frames
We propose a new supervised texture segmentation and classification technique based on combining features extracted from the discrete wavelet frames of an image (specifically, the...
Mahmoud K. Quweider
SIGGRAPH
2000
ACM
13 years 9 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe
EUROCAST
2003
Springer
134views Hardware» more  EUROCAST 2003»
13 years 10 months ago
Volumetric Texture Description and Discriminant Feature Selection for MRI
This paper considers the problem of texture description and feature selection for the classification of tissues in 3D Magnetic Resonance data. Joint statistical measures like grey...
Abhir Bhalerao, Constantino Carlos Reyes-Aldasoro