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SIGGRAPH
1998
ACM
13 years 9 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
14 years 6 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
SIGGRAPH
1997
ACM
13 years 9 months ago
Recovering high dynamic range radiance maps from photographs
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
Paul E. Debevec, Jitendra Malik
ICIP
2000
IEEE
14 years 6 months ago
Combine User Defined Region-of-Interest and Spatial Layout for Image Retrieval
Content-Based Image Retrieval (CBIR) is one of the most active research areas in recent years. Many visual feature representations have been explored and many systems built. Howev...
Qi Tian, Ying Wu, Thomas S. Huang
ECCV
2008
Springer
14 years 7 months ago
What Is a Good Image Segment? A Unified Approach to Segment Extraction
Abstract. There is a huge diversity of definitions of "visually meaningful" image segments, ranging from simple uniformly colored segments, textured segments, through sym...
Shai Bagon, Oren Boiman, Michal Irani