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» Comprehensible rendering of 3-D shapes
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SIGGRAPH
1990
ACM
13 years 8 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
TOG
2008
136views more  TOG 2008»
13 years 4 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
WSCG
2004
160views more  WSCG 2004»
13 years 5 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
IWPC
2003
IEEE
13 years 9 months ago
Comprehension of Software Analysis Data Using 3D Visualization
The paper presents a software visualization application-framework that utilizes a variety of 3D metaphors to represent large software system and related analysis data. The 3D repr...
Andrian Marcus, Louis Feng, Jonathan I. Maletic
CGF
1999
153views more  CGF 1999»
13 years 4 months ago
Comprehensive Halftoning of 3D Scenes
The display of images on binary output hardware requires a halftoning step. Conventional halftoning algorithms approximate image values independently from the image content and of...
Oleg Veryovka, John W. Buchanan