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» Comprehensible rendering of 3-D shapes
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ECCV
2006
Springer
14 years 7 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
GRAPHICSINTERFACE
2004
13 years 6 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
WACV
2012
IEEE
12 years 25 days ago
Tools for richer crowd source image annotations
Crowd-sourcing tools such as Mechanical Turk are popular for annotation of large scale image data sets. Typically, these annotations consist of bounding boxes or coarse outlines o...
Joshua Little, Austin Abrams, Robert Pless
ICCV
2001
IEEE
14 years 7 months ago
Modelling Faces Dynamically across Views and Over Time
A comprehensive novel multi-view dynamic face model is presented in this paper to address two challenging problems in face recognition and facial analysis: modelling faces with la...
Yongmin Li, Shaogang Gong, Heather M. Liddell
SIGGRAPH
1996
ACM
13 years 9 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...