Sciweavers

15 search results - page 1 / 3
» Compressing Texture Coordinates with Selective Linear Predic...
Sort
View
CGI
2003
IEEE
13 years 10 months ago
Compressing Texture Coordinates with Selective Linear Predictions
In this paper we describe a strategy for efficient predictive compression of texture coordinates. Previous works in mesh compression often claim that this mesh property can simpl...
Martin Isenburg, Jack Snoeyink
PCM
2005
Springer
142views Multimedia» more  PCM 2005»
13 years 10 months ago
Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement
Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the tex...
Sung-Yeol Kim, Young-Suk Yoon, Seung Man Kim, Kwan...
ICIP
2010
IEEE
13 years 2 months ago
Example-based image compression
The current standard image-compression approaches rely on fairly simple predictions, using either block- or wavelet-based methods. While many more sophisticated texture-modeling a...
Jing-Yu Cui, Saurabh Mathur, Michele Covell, Vivek...
CVGIP
2002
119views more  CVGIP 2002»
13 years 4 months ago
Compressing the Property Mapping of Polygon Meshes
Many polygon meshes have properties such as shading normals, colours, texture coordinates, and/or material attributes that are associated with the vertices, faces or corners of th...
Martin Isenburg, Jack Snoeyink
ICPR
2004
IEEE
14 years 5 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl