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» Compression of Functions Defined on Surfaces of 3D Objects
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SIGGRAPH
2000
ACM
13 years 9 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
ICCV
2007
IEEE
14 years 7 months ago
3D object recognition from range images using pyramid matching
Recognition of 3D objects from different viewpoints is a difficult problem. In this paper, we propose a new method to recognize 3D range images by matching local surface descripto...
Xinju Li, Igor Guskov
CVPR
1999
IEEE
14 years 7 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICCV
1999
IEEE
14 years 7 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi